CLIP meets GamePhysics: Towards bug identification in gameplay videos using zero-shot transfer learning.
Mohammad Reza TaesiriFinlay MacklonCor-Paul BezemerPublished in: MSR (2022)
Keyphrases
- transfer learning
- game play
- video games
- video clips
- learning tasks
- knowledge transfer
- cross domain
- transfer knowledge
- computer games
- active learning
- reinforcement learning
- machine learning
- multi task
- game design
- serious games
- educational games
- key frames
- collaborative filtering
- video sequences
- learning algorithm
- domain adaptation
- semi supervised learning
- learning processes
- labeled data
- software systems
- text classification
- text mining
- game mechanics
- learning experience
- machine learning algorithms
- artificial intelligence
- game ai
- unlabeled data
- target domain
- prior knowledge
- transferring knowledge