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Metahumans: Using Facial Action Coding in Games to Develop Social and Communication Skills for People with Autism.
Sean Haddick
David J. Brown
Bonnie Connor
James Lewis
Matthew Ian Bates
Simon Schofield
Published in:
HCI (8) (2022)
Keyphrases
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communication skills
computer professionals
serious games
facial actions
social interaction
social networks
facial expressions
feature extraction
computer games
educational games
video games
intelligent tutoring