Capture The Flag Demo: Engaging In A Multi-Device Augmented Reality Game.
Suzanne MuellerAndreas DipponGudrun KlinkerPublished in: ITS (2015)
Keyphrases
- augmented reality
- learning games
- head mounted
- educational games
- mixed reality
- virtual objects
- virtual reality
- human computer interaction
- multi user
- input device
- markerless
- computer games
- video games
- mobile augmented reality
- real environment
- game play
- live video
- real scenes
- user interface
- promising experimental results demonstrate
- game design
- virtual world
- real objects
- artificial intelligence
- serious games
- molecular structures
- multi view
- tangible interaction
- computer vision