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Analysis of Effects of Raggedy Student CG Characters in Face-to-Face Lectures and Their On-Demand Streaming.

Seishiro HaraRyoya FujiiSaizo AoyagiMichiya Yamamoto
Published in: HCI (6) (2023)
Keyphrases
  • data analysis
  • case study
  • real time
  • learning environment
  • active learning
  • peer to peer
  • learning styles