Volume haptic rendering with dynamically extracted isosurface.
Loic CorenthyJose San MartinMiguel A. OtaduyMarcos GarcíaPublished in: HAPTICS (2012)
Keyphrases
- automatically generated
- high fidelity
- volume rendering
- direct volume rendering
- ray casting
- ray tracing
- virtual environment
- volume data
- high quality
- rendered images
- surface reconstruction
- texture mapping
- real time
- haptic feedback
- image generation
- image segmentation
- image based rendering
- image sequences
- automatically extracted
- d scene
- computer graphics