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Analysing engaging experiences with a tangible 3D tabletop.
Kim Halskov
Peter Dalsgård
Louise Bak Stolze
Published in:
Advances in Computer Entertainment (2014)
Keyphrases
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tangible user interface
tangible user interfaces
augmented reality
virtual reality
case study
metadata
search algorithm
educational games
multi touch
immersive environments
learning from experience
interactive narrative
database
machine learning
decision making
multi agent