Ejemovil: A Web-Based Tool to Create Mobile Learning Videogames.
Jaime SánchezMatías EspinozaPublished in: EUC (2011)
Keyphrases
- mobile learning
- learning experience
- video games
- game based learning
- learning tools
- m learning
- language learning
- e learning
- mobile phone
- game design
- mobile devices
- ubiquitous learning
- learning technologies
- learning activities
- learning outcomes
- learning process
- game play
- university students
- learning content
- higher education
- handheld devices
- learning resources
- educational games
- authoring tool
- mobile technologies
- learning scenarios
- mobile learning environment
- learning games
- mobile language learning
- context aware mobile learning
- pervasive learning
- computer games
- learning styles
- learning environment
- technology enhanced
- case study