Platform for Distributed 3D Gaming.
Audrius JurgelionisPhilipp FechtelerPeter EisertFrancesco BellottiHaggai DavidJukka-Pekka LaulajainenRichard CarmichaelVassilis PoulopoulosArto LaikariPekka H. J. PeräläAlessandro De GloriaChristos BourasPublished in: Int. J. Comput. Games Technol. (2009)
Keyphrases
- distributed architecture
- distributed systems
- real time
- layered architecture
- cooperative
- lightweight
- computing platform
- fault tolerant
- video games
- distributed environment
- digital libraries
- case study
- information retrieval
- peer to peer
- mobile devices
- distributed data
- loosely coupled
- heterogeneous environments
- real world