A Serious Game for Promoting Positive Attitudes Towards Nursing Homes Among Youth.
Cassandra FolkinsEmily ReadJeff MundeeMax Valentin BirkScott BatemanPublished in: CHI PLAY (2020)
Keyphrases
- attitudes toward
- serious games
- positive attitude
- computer usage
- statistically significant
- virtual environment
- high school
- educational games
- video games
- health care
- college students
- game engine
- computer technology
- computer games
- game play
- learning scenarios
- game development
- communication skills
- game design
- game based learning
- design principles
- learning processes
- perceived usefulness
- gender differences
- mobile learning
- information systems
- eighth grade
- quantitative data
- expert systems