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Comparing the performance of natural, semi-natural, and non-natural locomotion techniques in virtual reality.
Mahdi Nabiyouni
Ayshwarya Saktheeswaran
Doug A. Bowman
Ambika Karanth
Published in:
VR (2015)
Keyphrases
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virtual reality
virtual environment
real time
augmented reality
image processing
three dimensional
data analysis
computer graphics