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Battery Capacity Computation Using Peukert's Equation in a Virtual Environment.
Umesh M
Balakrishnan Shankar
Krishnashree Achuthan
Saneesh P. Francis
Published in:
ICALT (2018)
Keyphrases
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virtual environment
virtual reality
virtual world
computer graphics
multi user
physical environment
serious games
collision detection
role play
real time
virtual learning environments
virtual characters
interaction model
haptic device
virtual space
three dimensional
e learning