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User Experience Using Motion Capture: Simulation of Human Motion for Multimedia Applications.
Jong Sze Joon
Harold Thwaites
Chee-Weng Khong
Published in:
CGIV (2008)
Keyphrases
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human motion
motion capture
user experience
human body
human motion capture
motion capture data
user interface
markerless
video sequences
user interaction
user behavior
body parts
human movement
image sequences
motion sequences
end users
particle filtering
monocular video sequences
articulated human motion
pose tracking
multimedia
spatio temporal
articulated body
human actions
pose estimation
humanoid robot
three dimensional
image processing
computer vision
artificial intelligence
human computer interaction
motion tracking
software engineering
viewpoint