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A Composite Framework of Co-located Asymmetric Virtual Reality.
Kaitlyn Michelle Ouverson
Stephen B. Gilbert
Published in:
Proc. ACM Hum. Comput. Interact. (2021)
Keyphrases
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virtual reality
virtual environment
computer graphics
three dimensional
virtual world
real time
multi sensory
multimedia
augmented reality
computer animation
visual data mining
interactive virtual
video sequences
cultural heritage
tangible user interface