Navigation in 3D game by Markov model based head pose estimating.
Peng LuXiangyong ZengXiangsheng HuangYangsheng WangPublished in: ICIG (2004)
Keyphrases
- head pose estimation
- visual focus of attention
- human body pose
- pose estimation
- human head
- game theory
- upper body
- tracking and pose estimation
- game playing
- game theoretic
- head orientation
- markov chain
- computer games
- head motion
- focus of attention
- nash equilibrium
- video games
- gaze direction
- virtual world
- calibrated cameras
- game development
- nash equilibria
- face recognition
- game design
- game play
- serious games
- educational games
- d objects
- object recognition
- bayesian networks
- real time
- eye gaze
- online game
- markov model
- body pose
- position and orientation
- visual tracking
- human body
- camera setup