Target Selection in Augmented Reality Worlds.
Jamie SandsShaun W. LawsonDavid BenyonPublished in: International Conference on Computational Science (2004)
Keyphrases
- augmented reality
- virtual objects
- human computer interaction
- mixed reality
- mobile augmented reality
- promising experimental results demonstrate
- markerless
- real scenes
- virtual reality
- multi user
- live video
- head mounted display
- tangible interaction
- multi view
- user interface
- learning games
- fiducial markers
- real environment
- artificial intelligence
- computer generated imagery
- face to face collaborative learning
- real time