Graphical Animation as a Form of Prototyping Real-Time Software Systems.
Petri PulliMarko HeikkinenRaino LintulampiPublished in: Real Time Syst. (1993)
Keyphrases
- software systems
- software engineering
- source code
- software design
- software development
- software maintenance
- software components
- multi agent systems
- software engineers
- linux kernel
- functional requirements
- software projects
- software architecture
- metamodel
- software quality
- software developers
- maintenance activities
- user interface
- design patterns
- software testing
- knowledge management
- object oriented
- complex software systems