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A hybrid cultural ecology: world of warcraft in China.
Silvia Lindtner
Bonnie A. Nardi
Yang Wang
Scott D. Mainwaring
He Jing
Wenjing Liang
Published in:
CSCW (2008)
Keyphrases
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developed countries
climate change
cross cultural
world model
hong kong
real time
data sets
developing countries
computer vision
computer science
video games