What a Nerd! Beating Students and Vector Cosine in the ESL and TOEFL Datasets.
Enrico SantusTin-Shing ChiuQin LuAlessandro LenciChu-Ren HuangPublished in: CoRR (2016)
Keyphrases
- english as a foreign language
- vector space
- college level
- computer lab
- english language
- learning experience
- feature vectors
- computer assisted language learning
- higher education
- high school students
- blended learning
- college students
- undergraduate students
- learning environment
- tutoring system
- e learning
- learning outcomes
- student learning
- high school
- intelligent tutoring systems
- learning styles
- distance education
- language learning
- distance learning
- cosine similarity measure
- learning activities
- collaborative learning
- university students
- programming course
- statistically significant
- euclidean distance
- attitudes toward
- mobile learning
- university level
- student centered
- helping students
- project based learning
- vocabulary learning
- communication skills
- online course
- teaching methods
- computer programming
- cooperative learning
- problem based learning
- control group
- concept maps
- learning tools
- video games
- basis functions
- similarity measure