Toxicity detection in multiplayer online games.
Marcus MärtensSiqi ShenAlexandru IosupFernando A. KuipersPublished in: NETGAMES (2015)
Keyphrases
- multiplayer online games
- automatic detection
- object detection
- detection accuracy
- false positives
- detection method
- detection algorithm
- automated detection
- neural network
- false alarms
- detection rate
- anomaly detection
- detection scheme
- database
- web pages
- relational databases
- three dimensional
- event detection
- multimedia
- e learning
- computer vision
- social networks
- databases
- real time