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A Mobile Device Based Serious Gaming Approach for Teaching and Learning Java Programming.
Tobias Jordine
Ying Liang
Edmund Ihler
Published in:
Int. J. Interact. Mob. Technol. (2015)
Keyphrases
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learning process
learning platform
java programming
online learning
learning systems
mobile devices
mobile learning
learning environment
computer programming
digital games
database
learning algorithm
reinforcement learning
software engineering
learning scenarios