The value of a player in n-person games.
Kjell HauskenMatthias MohrPublished in: Soc. Choice Welf. (2001)
Keyphrases
- game play
- boolean games
- pure nash equilibria
- repeated games
- imperfect information
- two player games
- board game
- multi player
- game players
- computer poker
- video games
- game playing
- computer games
- game mechanics
- playing games
- game theoretic
- game theory
- human players
- game design
- nash equilibria
- nash equilibrium
- card game
- online game
- incomplete information
- game based learning
- opponent modeling
- learning experience
- weighted majority
- solution concepts
- stochastic games
- weighted voting games
- serious games
- evaluation function
- markov decision processes
- congestion games
- reinforcement learning