The Contextual Game Experience: On the Socio-Cultural Contexts for Meaning in Digital Play.
Frans MäyräPublished in: DiGRA Conference (2007)
Keyphrases
- socio cultural
- meaning making
- game playing
- game players
- knowledge building
- computer supported
- video games
- individual differences
- social capital
- computer games
- human players
- game play
- computer mediated communication
- virtual world
- mobile phone
- educational games
- qualitative and quantitative
- machine learning
- learning opportunities