Implementation of a Traditional Craft Presentation System Using Smart Glass and Augmented Reality.
Tomoyuki IshidaYuki SanefujiPublished in: NBiS (2020)
Keyphrases
- three dimensional
- augmented reality
- virtual reality
- molecular structures
- virtual objects
- mixed reality
- human computer interaction
- markerless
- promising experimental results demonstrate
- computer generated images
- real environment
- real scenes
- learning games
- multi user
- mobile augmented reality
- head mounted display
- computer generated imagery
- image processing
- computer vision
- camera tracking
- multimedia