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Evaluation of a pervasive game for domestic energy engagement among teenagers.
Anton Gustafsson
Cecilia Katzeff
Magnus Bång
Published in:
Comput. Entertain. (2009)
Keyphrases
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computer games
cooperative
neural network
learning environment
virtual world
video games
computing environments
evaluation criteria
digital games
data sets
united states
nash equilibrium
evaluation methods
game mechanics