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A New Hybrid Approach to the Animation of Complex Character Interactions in Games.
Denis Kravtsov
Oleg Fryazinov
Valery Adzhiev
Alexander A. Pasko
Peter Comninos
Published in:
VS-GAMES (2011)
Keyphrases
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real world
high level
complex systems
computer graphics
video games
real time
case study
video sequences
game theory
motion capture
weighted majority