"It's Unwieldy and It Takes a Lot of Time." Challenges and Opportunities for Creating Agents in Commercial Games.
Mikhail JacobSam DevlinKatja HofmannPublished in: CoRR (2020)
Keyphrases
- commercial games
- multi agent systems
- multi agent
- autonomous agents
- lessons learned
- software agents
- multiagent systems
- multiple agents
- computer games
- decision making
- mobile agents
- distributed agents
- intelligent agents
- resource allocation
- incomplete information
- agent technology
- key issues
- coalition formation
- agent architecture
- video games
- game theoretic
- cooperative
- agent systems
- learning agents
- dynamic environments
- real world
- agent model
- online learning
- mechanism design
- artificial agents
- agent behavior