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Cultural-historical activity theory and the zone of proximal development in the study of idioculture design and implementation.

Robert LecusayLars RossenMichael Cole
Published in: Cogn. Syst. Res. (2008)
Keyphrases
  • activity theory
  • learning activities
  • problem based learning
  • collaborative learning
  • student learning
  • case study
  • design process
  • video games
  • computer supported collaborative learning