Applying a user-centered, rapid-prototyping methodology with quantified self: A case study with triathletes.
Robin De CroonTom De BuyserJoris KlerkxErik DuvalPublished in: BIBM (2014)
Keyphrases
- rapid prototyping
- user centered
- repertory grid
- user centered design
- development environment
- design process
- user centric
- user interface
- context aware
- case study
- mobile applications
- e government
- multimedia databases
- educational games
- search tools
- data analysis
- learning technologies
- learning tools
- ambient intelligence
- interactive information retrieval systems