The Effect of Augmented Reality in Solid Geometry Class on Students' Learning Performance and Attitudes.
Enrui LiuYutan LiSu CaiXiaowen LiPublished in: REV (2018)
Keyphrases
- augmented reality
- students learning
- three dimensional
- virtual objects
- real environment
- human computer interaction
- science education
- virtual reality
- learning outcomes
- head mounted display
- learning platform
- real scenes
- student learning
- language learning
- user interface
- learning experience
- online learning
- collaborative learning
- learning environment
- e learning
- live video
- computer vision