Parameterised Business Simulation Game Development for Education in Supply Chain Management and Logistics.
Luiz Antonio TittonPublished in: ISAGA (2013)
Keyphrases
- supply chain management
- game development
- supply chain
- serious games
- computer science education
- electronic commerce
- key features
- rfid technology
- trading agents
- development process
- dynamic pricing
- video games
- computer games
- game design
- path finding
- software engineering
- market prices
- educational games
- artificial intelligence
- user experience
- dynamic programming
- e learning