Promoting Game Jams and Hackathons as more Women-Inclusive Environments for Informal Learning.
Lavinia PaganiniCláudia FerrazKiev GamaCarina AlvesPublished in: FIE (2021)
Keyphrases
- informal learning
- learning analytics
- facilitate learning
- social networking
- everyday life
- social web
- computer games
- m learning
- information technology
- learning tools
- technology enhanced learning
- learning environment
- mobile technologies
- mobile learning
- video games
- social learning
- distance learning
- artificial intelligence