GEdIL - Gamified Education Interoperability Language.
Jakub SwachaJosé Carlos PaivaJosé Paulo LealRicardo QueirósRaffaele MontellaSokol KostaPublished in: Inf. (2020)
Keyphrases
- language learning
- web services
- distance learning
- educational technology
- programming language
- higher education
- e learning
- interactive learning
- web based learning
- st century
- information and communication technologies
- metadata
- information systems
- information technology
- digital libraries
- distance education
- learning community
- natural language
- knowledge base
- specification language
- metadata schemas
- interoperability issues