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Making Maps Available for Play: Analyzing the Design of Game Cartography Interfaces.

Z O. ToupsNicolas J. LaLoneSultan A. AlharthiHitesh Nidhi SharmaAndrew M. Webb
Published in: ACM Trans. Comput. Hum. Interact. (2019)
Keyphrases
  • user interface
  • game playing
  • building blocks
  • computer aided
  • design principles
  • nash equilibrium
  • data sets
  • artificial intelligence
  • e learning
  • cooperative
  • game theory
  • video games