Creating an Engaging and Immersive Environmental, Social, and Governance Learning Experience through the Metaverse.
Ting-Sheng WengChien-Kuo LiYuka KawasakiPublished in: ICITL (2023)
Keyphrases
- learning experience
- immersive environments
- learning tools
- learning outcomes
- learning process
- e learning
- learning scenarios
- mobile learning
- positive attitude
- learning styles
- video games
- zone of proximal development
- learning resources
- social interaction
- personalized learning
- social networks
- social networking
- social media
- information technology
- virtual learning environments
- learning preferences
- learning design
- educational games
- learning situations
- machine learning
- computer based learning
- learning environment
- assessment tool
- learning community
- e government
- online learning