Making players laugh: the value of humour in computer games.
Claire DormannRobert BiddlePublished in: Future Play (2007)
Keyphrases
- computer games
- game play
- online game
- board game
- game design
- video games
- game developers
- educational games
- educational software
- human players
- game theory
- commercial games
- interactive storytelling
- digital storytelling
- game development
- synthetic characters
- digital games
- digital entertainment
- artificial intelligence
- game playing
- serious games
- case study