Skeleton-and-Trackball Interactive Rotation Specification for 3D Scenes.
Xiaorui ZhaiXingyu ChenLingyun YuAlexandru C. TeleaPublished in: VISIGRAPP (Revised Selected Papers) (2020)
Keyphrases
- d scene
- realistic rendering
- single image
- image based rendering
- depth map
- camera parameters
- optical flow
- image space
- planar surfaces
- computer graphics
- moving camera
- view synthesis
- scene geometry
- multi view
- rotation invariant
- photorealistic
- view dependent
- virtual reality
- computer vision
- high resolution
- object recognition
- three dimensional