A Virtual Billiard Game with Visual, Auditory and Haptic Sensation.
Yoshihiro TakamuraNorihiro AbeKazuaki TanakaHirokazu TakiShoujie HePublished in: Edutainment (2006)
Keyphrases
- virtual environment
- visual information
- virtual world
- virtual reality
- cross modal
- haptic feedback
- evoked potentials
- force feedback
- visual feedback
- high fidelity
- serious games
- game theory
- visual features
- multi modal
- virtual characters
- low level
- brain computer interface
- game theoretic
- augmented reality
- video games
- signal processing
- virtual humans
- haptic device
- game based learning
- role play
- game play
- computer games
- visual data
- virtual objects
- virtual space
- visual perception
- game design
- real time
- educational games
- reinforcement learning
- computer vision