Login / Signup
Implementation of a 'karma' factor affects behaviour in a sports-action game.
Chad D. Ciavarro
Jim Bizzocchi
Nori Bradley
Ian Williamson
Bradley S. Paras
David Goodman
Published in:
DiGRA Conference (2005)
Keyphrases
</>
video games
extensive form games
computer games
game theoretic
case study
reinforcement learning
cooperative
state space
nash equilibrium
internal state
monte carlo tree search
joint action