The complexity of approximating a trembling hand perfect equilibrium of a multi-player game in strategic form.
Kousha EtessamiKristoffer Arnsfelt HansenPeter Bro MiltersenTroels Bjerre SørensenPublished in: CoRR (2014)
Keyphrases
- multi player
- game playing
- subgame perfect equilibrium
- online game
- educational games
- solution concepts
- game play
- game theory
- perfect information
- nash equilibrium
- stochastic games
- nash equilibria
- video games
- multi agent
- virtual communities
- game tree
- computer games
- worst case
- game based learning
- attitudes toward
- decision problems
- learning process
- role playing game
- computational complexity
- multi agent systems