Investigation of virtual teams and serious games.
Jeannie L. PridmoreJoy GodinPublished in: J. Comput. Inf. Syst. (2020)
Keyphrases
- serious games
- virtual teams
- virtual environment
- virtual world
- information technology
- game engine
- educational games
- project management
- cross cultural
- video games
- game play
- team members
- computer games
- design principles
- social skills
- game development
- learning processes
- learning scenarios
- open source
- group members
- virtual organization
- database
- project managers
- multi agent systems
- e learning
- machine learning
- communication skills
- project teams