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Practical Parallel Rendering of Detailed Neuron Simulations.

Juan HernandoJohn BiddiscombeBidur BoharaStefan EilemannFelix Schürmann
Published in: EGPGV@Eurographics (2013)
Keyphrases
  • cluster of workstations
  • real world
  • real time
  • computer graphics
  • neural network
  • learning algorithm
  • information systems
  • three dimensional
  • high quality
  • multi agent
  • shared memory
  • practical problems