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Developing a wearable Augmented Reality for treating phantom limb pain using the Microsoft Hololens 2.
Cosima Prahm
Michael Bressler
Korbinian Eckstein
Hideaki Kuzuoka
Adrien Daigeler
Jonas Kolbenschlag
Published in:
AHs (2022)
Keyphrases
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augmented reality
fiducial markers
virtual reality
virtual objects
markerless
human computer interaction
mixed reality
real scenes
real environment
promising experimental results demonstrate
user interface
three dimensional
camera tracking
tangible interaction
real objects
x ray
live video
vision system