Flow Experience as a Quality Measure in Evaluating Physically Activating Collaborative Serious Games.
Kristian J. M. KiiliArttu PerttulaAntero LindstedtSylvester ArnabMarko SuominenPublished in: Int. J. Serious Games (2014)
Keyphrases
- quality measures
- serious games
- communication skills
- virtual environment
- digital games
- social skills
- game play
- intelligent tutoring
- design principles
- video games
- educational games
- game engine
- game design
- learning processes
- game development
- educational tools
- standard deviation
- learning scenarios
- game based learning
- databases
- design process
- collaborative learning
- artificial intelligence
- information retrieval