Increasing pose comprehension through augmented reality reenactment.
Fabian Lorenzo DayritYuta NakashimaTomokazu SatoNaokazu YokoyaPublished in: Multim. Tools Appl. (2017)
Keyphrases
- augmented reality
- pose estimation
- virtual objects
- molecular structures
- human computer interaction
- virtual reality
- markerless
- mixed reality
- head mounted display
- real scenes
- computer generated images
- real environment
- mobile augmented reality
- d objects
- tangible interaction
- artificial intelligence
- promising experimental results demonstrate
- camera tracking
- user interface
- real objects
- position and orientation
- computer generated imagery