Login / Signup

Lowering the threshold and raising the ceiling of tangible expressiveness in hybrid board-games.

Javier MarcoEva CerezoSandra Baldassarri
Published in: Multim. Tools Appl. (2016)
Keyphrases
  • board game
  • perfect information
  • multi agent
  • learning environment
  • mobile robot
  • general purpose
  • programming language
  • game design