Seung-ee and Kkaebi: A VR-Mobile Cross Platform Game based on Co-Presence for a Balanced Immersive Experience.
Jinwook KimPooseung KohSeokjun KangHyunyoung JangJeongmi LeeJuhan NamYoung Yim DohPublished in: CHI PLAY (2022)
Keyphrases
- cross platform
- virtual reality
- virtual environment
- mobile learning
- virtual world
- open source
- mobile devices
- virtual reality environments
- virtual space
- mobile phone
- learning experience
- business applications
- computer graphics
- learning environment
- software package
- immersive environments
- multi user
- three dimensional
- data collection
- object oriented
- data model
- learning process
- game based learning
- data mining
- databases