Research on user experience of the video game difficulty based on flow theory and fNIRS.
Dong YuShurui WangFanghao SongYan LiuShiyi ZhangYirui WangXiaojiao XieZihan ZhangPublished in: Behav. Inf. Technol. (2023)
Keyphrases
- user experience
- video games
- game play
- user behavior
- user studies
- user interaction
- end users
- user engagement
- learning experience
- mobile applications
- game design
- user interface
- game playing
- computer games
- information flow
- educational games
- serious games
- learning tools
- theoretical framework
- machine learning
- user perceptions
- information access
- lecture videos
- mobile services
- game mechanics