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Modeling Unit Classes as Agents in Real-Time Strategy Games.
Ulit Jaidee
Héctor Muñoz-Avila
Published in:
AIIDE (2013)
Keyphrases
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real time strategy games
multi agent
case based planning
imperfect information
cooperative
multi agent systems
domain knowledge
crowd simulation
case based reasoning
markov chain
dynamic environments
intelligent agents
multiagent systems
autonomous agents