Interactive (adjustable) plots and animations as teaching and learning tools.
Daniel A. RussellPublished in: Proc. Meet. Acoust. (2018)
Keyphrases
- learning tools
- interactive multimedia
- distance learning
- engineering education
- computer graphics
- learning experience
- student learning
- mixed reality
- mobile learning
- higher education
- learning process
- online learning
- remote laboratories
- training program
- video games
- foreign language
- concept mapping
- promote learning
- e learning
- learning environment
- educational games
- cooperative learning
- teaching materials
- programming exercises
- blended learning
- learning systems