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CO2peration - Structuring a 3D interactive digital game to improve climate literacy in the 12-13-year-old age group.

Inez E. P. Harker-SchuchFranklin P. MillsSteven John LadeRebecca M. Colvin
Published in: Comput. Educ. (2020)
Keyphrases
  • age groups
  • digital games